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Silent hunter 4 submarines
Silent hunter 4 submarines












Not something that WT really wants to do i assume.įor a submarine to run silently underwater it is looking at around 4 knots or so, with a maximum of 9 knots running loud. If they were to be added with everything else then they would need some serious nerfing and some gimmicks to balance then. Submarines often lacked the performance to compete in fleet action, as was found when the attempt was made several times in both wars. Submarines were excellent commerce raiders at a strategic level, however they were not an effective warship hunter at a tactical level. In fact, thinking about it now, why not treat Submarines as it's own category of vehicle, separating the release of Submarines from surface ships? Personally, I would hope to get Submarines before surface ships. Those two games are really the highlights of the Silent Hunter games, and probably the most advanced WWII naval warfare games you can get, even today. With that said, I think Naval Warfare should copy the bulk of it's gameplay mechanics from Silent Hunter 3 & 4 with improvements. I would be very disappointing if they are not, as WWII submarine warfare is something I'm exceptionally good at, and it's probably the exact opposite of aviation combat.įrom what we have seen of Tanks, it looks like War Thunder has more or less copied what works from World of Tanks and addressed some of the issues people have with that game in new ways. However what I'm more interested in is whether or not Submarines will be included in the game. I'm not interested in tanks enough to buy into closed beta, but I'm happy Tanks will be in the game. Seeing as ground forces have been released, I thought it would be a good time to bring up the topic of naval warfare and some of the things I'm hoping to see.














Silent hunter 4 submarines